How do I coordinate with a music distributor on releases?
Treat your distributor as a delivery service, not a manager. Send final assets and a release date three to four weeks early, confirm delivery to every store, and handle pitching and promo yourself. Know their deadlines, keep your metadata clean, and check links resolve on launch day.
First, a reality check. Your distributor is a vendor, not your team. They move your finished song to the stores and pay you. They do not market you, they do not chase playlists for you, and they will not save a release you handed over late.
Coordinating with them well is mostly about giving them the right things at the right time and knowing exactly where their job stops and yours starts. Get that boundary clear and the relationship is smooth. Blur it and you will be furious at them for not doing things they never offered to do.
Know what they actually do, and don't
A distributor takes your final files, delivers them to Spotify, Apple Music and the rest by your chosen date, assigns your ISRC and UPC codes, and collects your recording royalties to pay out. That is the deal. It is a logistics service, and a useful one.
What they do not do is the part people assume. They do not pitch you to editorial as a favour, beyond giving you the form. They do not run your marketing. They do not fix sloppy metadata for you. And the free or cheap tiers especially will not hold your hand when something breaks. Expecting otherwise is where the frustration starts.
So coordination is not a partnership of equals working your campaign together. It is you running the release and using them cleanly for the one thing they are built for: delivery. Once you accept that, the relationship gets easy, because you stop waiting for them to do things they were never going to do and start giving them clean inputs on time.
It also helps to keep your own record of what you submitted and when. A short note of the release date, the upload date, the assigned codes, and the date you pitched editorial gives you a paper trail if a store loses something or a release stalls. When you contact support, you can point to exact details instead of guessing, and you will spot yourself whether the problem is on their side or a deadline you actually missed.
Give them what they need, early
Most delivery problems trace back to incomplete or late hand-offs. Send a complete package well ahead and the rest tends to take care of itself.
- Final master and artwork. Correct formats, full resolution, final versions. Not a rough mix you plan to swap later.
- Locked metadata. Track titles, artist name, features, genre, language, and songwriter splits, all correct before you submit.
- The release date. Set three to four weeks out so delivery clears and your editorial pitch window stays open.
- Your codes confirmed. Let them assign ISRC and UPC, then check the codes are present before the date locks.
- The right artist profile. Make sure the release is mapped to your existing Spotify and Apple artist pages, not a duplicate. New profiles for the same artist split your followers and your stats, and untangling them later is a hassle.
Hand all of that over in one clean pass. Drip-feeding assets or changing the master after submission is what triggers redelivery, missed dates, and errors spread across every platform.
A trick that saves a lot of pain: write your metadata once, in a document, and proof it there before you ever touch the upload form. Track titles exactly as you want them to appear, features credited the right way, the songwriter splits agreed with everyone involved in writing. Paste from that. The reason is simple. A typo you fix in a doc costs nothing. The same typo, submitted, has to be corrected on every store one by one, and some of them are slow about it.
Hit their deadlines, not just yours
Your distributor has its own clock, and it sits before your release date. Delivery to stores takes time, often a few days and longer to some smaller platforms. Spotify wants editorial pitches at least seven days ahead. Your real deadline is weeks before launch, not launch eve.
Your distributor can only be as on-time as the assets you gave them. Late files in, late release out, every single time.
Build backward from the release date. Editorial pitch in by the seven-day mark. Everything uploaded and delivering by three to four weeks out. Treat those as hard internal deadlines, because the distributor cannot bend physics if you show up at the last minute, and most will not prioritise a rush from an artist who left it late.
When something goes wrong
Things break. A store rejects a cover, a release stalls in processing, a title shows up wrong. Coordinating well means catching it early and knowing how to escalate.
- Check before launch. A few days out, confirm the release shows as delivered to each store. Do not assume, verify.
- Read the rejection. Stores reject for specific reasons, usually art or metadata rules. Fix the named issue rather than resubmitting blindly.
- Use support properly. One clear message with your release name, date and the exact problem beats five vague ones. Paid tiers answer faster, which matters most in launch week.
- Have a buffer. The reason you submit weeks early is so a rejection still leaves time to fix and redeliver before the date.
Keep your expectations about support honest, too. On a free or budget tier, you are one of a very large number of customers, and replies can take days. That is not a scandal, it is the price of the plan. If a reliable, fast answer in launch week is worth money to you, a paid tier or a partner with real human support is the thing to buy, not a louder complaint to a queue that was always going to be slow.
Here is the honest summary. A distributor is a tool you operate, not a teammate who covers for you. Run it well and it is reliable and cheap. The moment you want someone actually owning the release, chasing the platforms, catching the rejection before you even see it, lining up the promo, that is a different role entirely, and it is the coordination work a manager or a studio quietly carries so the artist is not also the shipping department.
Quick answers
What does a music distributor actually do?
A distributor delivers your finished recording to Spotify, Apple Music and other stores on your chosen date, assigns ISRC and UPC codes, and collects your recording royalties to pay you. It is a delivery and payment service. It does not market you, pitch playlists for you, or run your release.
How long before release should I send files to my distributor?
Three to four weeks before the release date. Delivery to stores takes several days, and Spotify wants editorial pitches at least seven days ahead. Submitting early clears both windows and leaves a buffer to fix any rejection before launch, instead of scrambling on release eve.
Does my distributor pitch my music to Spotify playlists?
No. Distributors give you access to the pitch form through Spotify for Artists, but you write and submit the pitch yourself, at least seven days before release. They will not lobby editors on your behalf. The marketing and playlist push is your job, or your manager's, not the distributor's.
What do I do if my release gets rejected by a store?
Read the rejection reason, usually an artwork or metadata rule, and fix that specific issue rather than resubmitting blindly. Then redeliver through your distributor. This is why you submit weeks early: a rejection still leaves time to correct it and hit your original release date.